Overwatch 2

UI Concept

Project goal

The purpose of this project was to analyze the user interface of Overwatch 1 along with released to date screenshots of Overwatch 2 and propose designs based on community feedback and my review.

Overwatch 2 is the globe-spanning sequel to Blizzard Entertainment’s acclaimed team-based game, building upon the original’s battle-honed foundation and carrying forward everything players have earned into a new era of competitive gameplay and team play.

 
  • Role

    Research, UX Design, Prototyping, Visual Design

  • When

    Mid July 2021 for 2 weeks

 
 
Hero selection.png

Research

Research shapes content, and content shapes design.

How the competition stacks up.

Intended Audience

The Google Play store serves a large audience with different wide demographics, goals and technical ability

 
 
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Tony Vincent
22 • Pro Gamer • Los Angeles, CA


“I want to customize my UI”

Goals: Ability to remove clutter, maximize FPS
Frustrations: Some part of the UI are too large and want to be able to rearrange parts of the interface

Gamer-02.jpg

Ben Shibasaki
26 • Enthusiast Gamer • Liverpool, UK

“I’m looking for more content to unlock”

Goals: Improve technique. Master characters.
Frustrations: Besides skins, I’m looking for excuses to keep playing

Tom Robbins
14 • Casual Gamer • Cape Town, South Africa

“This looks so similar, why not have just make this an expansion”

Goals: Complete campaign with friends.
Frustrations: Seems too similar to the first Overwatch.

 

 

 Final Designs

 
 
Post match - Achievements.png
 
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Asset Management